package javagg2;


import com.golden.gamedev.object.AnimatedSprite;
import java.awt.image.BufferedImage;


/**
 *
 * @author Tim
 */
public class Character extends AnimatedSprite
{
    Character(BufferedImage[] images)
    {
        super(images);
    }

    @Override
    public void update(long l)
    {
        super.update(l);
    }
    
}
